local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 41122
L0_1.ActorAlias = "41122"
L1_1 = {}
L1_1.q4112247 = 4112247
L1_1.q4112201 = 4112201
L1_1.q4112202 = 4112202
L1_1.q4112203 = 4112203
L1_1.q4112204 = 4112204
L1_1.q4112248 = 4112248
L1_1.q4112249 = 4112249
L1_1.q4112205 = 4112205
L1_1.q4112206 = 4112206
L1_1.q4112207 = 4112207
L1_1.q4112208 = 4112208
L1_1.q4112209 = 4112209
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1433
L2_1.alias = "Npc1433"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41122_Hofuman_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1433Data = L2_1
L2_1 = {}
L2_1.id = 1561
L2_1.alias = "Npc1561"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41122_Mack_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1561Data = L2_1
L2_1 = {}
L2_1.id = 1598
L2_1.alias = "Npc1598"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41122_Will_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1598Data = L2_1
L2_1 = {}
L2_1.id = 1597
L2_1.alias = "Npc1597"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41122_Jill_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1597Data = L2_1
L2_1 = {}
L2_1.id = 1583
L2_1.alias = "Npc1583"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41122_Harry_InitPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1583Data = L2_1
L0_1.Npcs = L1_1
return L0_1
